About me
Curriculum Vitae
BIOS - Curriculum Tip: Curriculum Vitae
   
 
Updated 20th April 2010
Personal Informations
Name: Marco Alamia
Nationality: Italian
City: Bovisio Masciago (Milan)
Objective: A career position as Grame Programmer or Graphics Programmer on a cutting edge project

Education and Languages
Education: Master’s Degree in Information and Communication Technology, 110/110
Magna Cum Laude
Computer Science, “University of Milan”, 26/04/2010 - Milan (Italy)
Thesis: Near-Optimal Animation Synthesis From Multiple Motion Capture Clips
Paper: Creating long gait animation sequences through Reinforcement Learning
(Submitted to the WIRN 2010 Conference - M. Alamia and N. A. Borghese)

Bachelor’s Degree in Digital Communication, 110/110 Magna Cum Laude Computer Science, “University of Milan”, 18/12/2007 - Milan (Italy)
Thesis: Data Glove Device Applications in Game Environments

Italian: Mother tongue
English: Very good spoken skills, very good written skills
Certifications: Trinity College Degree - Level 9 (2001)

Software
Skills Experience Time

C, C++ (and Microsoft Visual Studio IDE) 8 years
DirectX 9 (API) 3 years
Open GL (API) 4 years
Shader programming (CG, Render Man, GLSL) 4 years
Java 5 years
Code optimization / Intel VTune Performance Analyzer 3 years
SDL (Simple DirectMedia Layer) 1 year
PHP, HTML, Action Script, Javascript 3 years
ASP, ASP.NET 1 year
Object Oriented Programming 5 years
Aspect Oriented Programming 1 year
Physics programming 1 year
3DS Max SDK (Exporter class) 5 months
Multi-Thread programming 2 years
Network programming 1 year
Assembly programming (x86) 1 year
Math Background 10 years

3D Studio Max 4 years
Maya 1 year
Photoshop, Dreamweaver 4 Years
Flash, Swish Max 2 year

Work Experience
2008/2009 Work as part-time Web Developer at Creative Studio (Web Agency).
Work at the University’s Laboratory of Applied Intelligent Systems (AIS Lab), Computer Science Department, for Master’s Degree thesis. The job in the laboratory was about the acquisition of a set of clips through a Motion Capture System.

2007 Work as part-time Web Designer and Graphic Artist at Creative Studio (Web Agency).
Work at the University Virtual Theater for the Bachelor Degree thesis. The project is an implementation of a Data Glove device control system in a virtual reality environment.

2006 Release with the Alien Game Labs team of Pool-O-Matic Beta, a 3D fully working pool game.

2004 Join the Alien Game Labs team, an amateur game development team, as game programmer and graphic artist.

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